Here is Cyrril as a D&D V3 character.
V3.5 changes that I need to make yet:
Here is where I will have a paragraph describing Cyrril's appearance, personality, and, perhaps, his usual tactics. A DM should be able to take everything below the horizontal line and have a fully usable NPC.
Skills and Feats: Climb +12, Craft (Armorsmithing) +9, Jump +12, Ride +6, Swim +16; Blind Fighting, Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Critical (Greatsword), Improved Initiative, Mobility, Power Attack, Weapon Focus (Greatsword), Weapon Specialization (Greatsword).
Languages: Common, Dwarven.
Possessions: Agrovale's +3 full plate, +3 greatsword, +3 dagger, +3 heavy crossbow of distance, belt of giant strength +6*, ring of protection +3 and resistance +3, ring of elemental command (fire), ring of Nekros, charm of blackness, bag of holding (Bag 2) (weighs 25 lb. but holds 1000 lb., 150 cu.ft.), Murlynd's spoon, glow gem (50 charges of continual flame). 79,986 gp.
*Already figured into statistics above.
Cyrril's unusual or unique magic items:
Charm of Blackness
Ring of Nekros
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